The "I'm working on a thing" thread

Chatting about life in general, videogames, making videogames and stuff. No adverts/team requests.
unoquepasa
Remakenaut
Posts: 5
Joined: Sun Jan 03, 2016 10:36 am

Re: The "I'm working on a thing" thread

Post by unoquepasa » Mon Jan 04, 2016 1:46 am

Ian, yes i need more work in textures.
notrobot,thanks and finish this engine,please-

FrozenShade
Remakenaut
Posts: 3
Joined: Thu Jul 16, 2015 11:01 am

Re: The "I'm working on a thing" thread

Post by FrozenShade » Wed Mar 16, 2016 5:46 pm

Some time ago I wrote a post about the game I'm working on.
Today I have much more to show. Here are the screens:

ImageImageImage
ImageImageImageImage
ImageImage

Now we are polishing the combat system and writing the code for player's and mob's skills.In the meantime we are creating new assets like mobs and interior elements.

You can find us on FB:
https://www.facebook.com/SkullstoneGame/

User avatar
Kryten
Remakenaut
Posts: 161
Joined: Mon Jan 06, 2014 10:38 pm

Re: The "I'm working on a thing" thread

Post by Kryten » Wed Mar 16, 2016 9:21 pm

Now that looks very nice!

FrozenShade
Remakenaut
Posts: 3
Joined: Thu Jul 16, 2015 11:01 am

Re: The "I'm working on a thing" thread

Post by FrozenShade » Sun Mar 20, 2016 8:18 pm

We released a new video.


andrewray
Remakenaut
Posts: 4
Joined: Tue Mar 29, 2016 4:33 am

Re: The "I'm working on a thing" thread

Post by andrewray » Tue Mar 29, 2016 4:35 am

Hi everyone! This forum doesn't seem to get a lot of action but there's lots of cool stuff in this thread. I hope it picks up! I'm working on a small 3d puzzle game and I'm hoping to put screenshots online soon!

User avatar
Ian
Team RR
Posts: 1028
Joined: Sun Jan 05, 2014 11:02 pm

Re: The "I'm working on a thing" thread

Post by Ian » Tue Mar 29, 2016 7:15 am

@andrewray I'm a real puzzlegame fan, so look forward to seeing some screenies :)
I came. I saw. I Played.

User avatar
caffeinekid
Team RR
Posts: 686
Joined: Mon Jan 06, 2014 6:42 am
Location: West Yorkshire
Contact:

Re: The "I'm working on a thing" thread

Post by caffeinekid » Tue Mar 29, 2016 9:44 pm

That's some good work :)
Press 1 to visit my website, press 2 to buy my Android games, or please hold if you wish to speak to one of our advisors.

User avatar
StevetS
Remakenaut
Posts: 16
Joined: Sat Jan 18, 2014 3:00 pm
Location: Newcastle Upon Tyne
Contact:

Re: The "I'm working on a thing" thread

Post by StevetS » Wed Jun 08, 2016 6:51 am

This looks great. I'm a huge fan of Dungeon Master - had the original for the Atari ST. This looks a lot like Grimrock which is a good thing. Hope its a bit more forgiving though!

What is it written in and what did you use for the models and textures?

FrozenShade
Remakenaut
Posts: 3
Joined: Thu Jul 16, 2015 11:01 am

Re: The "I'm working on a thing" thread

Post by FrozenShade » Wed Jun 08, 2016 7:34 am

Nice to hear that :)
Now we are working on second style for dungeons, which would be different than Grimrock. Soon we will show it.

The game is written in Java, we use JMonkeyEngine. For textures - I don't know exactly, GIMP and Substance Painter for sure, maybe something else. Models are made in Blender.

FrozenShade
Remakenaut
Posts: 3
Joined: Thu Jul 16, 2015 11:01 am

Re: The "I'm working on a thing" thread

Post by FrozenShade » Sun Jul 17, 2016 11:05 am

I'm happy to introduce you our second style for dungeons, it's of course Skullstone.

ImageImage
ImageImage

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests